To be certain, I uninstalled and redownloaded it, with the same results. Make sure all plugins are selected and click ok. Whenever you used an -ve value or, the value greater than or equal to the size of the array, then the ArrayIndexOutOfBoundsException is thrown. I have checked, and my version of SSEEdit is up to date. I just reloaded Skyrim and went to clean my masters with SSEEDIT 4. Hidden - Other - Create Merged Patch - Build Reference Info - Build Reachable Info - Localization - Log Analyzer - Papyrus Log - Mark all Files without ONAM as Modified - OptionsĪccording to the aforementioned link given to me by LOOT, there should be a "Remove" option (and then a "Mark Modified" option) in the dropdown menu between "Remove 'Identical to Master' Records" and "Edit ModGroup." I am to click "Remove," yet no such option exists. Wait until the process is finished (it can take some times), when done you should see this screen. Copy as Override (with Overwriting) into. Undelete and Disable References - Remove "Identical to Master" Records - Edit ModGroup. Remove Filter - Apply Filter - Apply Filter for Cleaning - Apply Filter to Show Conflicts - Apply Filter (Selected Files Only) - Apply Filter for Cleaning (Selected Files Only) - Apply Filter to Show Conflicts (Selected Files Only) - Check for Errors - Check for Circular Leveled Lists - Change Referencing Records - Apply Script. However, when I right clicked on the record, I was given the following options:
![clean skyrim sseedit dirty clean skyrim sseedit dirty](https://img.youtube.com/vi/0EYxzW6I_MM/mqdefault.jpg)
I opened SSEEdit (not SSEEditQuickAutoClean), and found the records on the left. I followed the link and followed the instructions.
![clean skyrim sseedit dirty clean skyrim sseedit dirty](https://staticdelivery.nexusmods.com/images/1151/5033529-1472921905.jpg)
"This plugin contains wild edits beyond ITM and UDR records and deleted navmeshes and may require additional manual cleaning to not interfere with other mods.
CLEAN SKYRIM SSEEDIT DIRTY MOD
So, I ran my mod load order through LOOT, and came up with the following message under the undeath.esp plugin: